Family Guide to 4-H

1999


Cage Birds

170 Cage Birds in Home
Raise one or more canaries, parakeets or other birds and provide the care needed for caged birds to flourish.

Cats

216 Cat 1 - Purrrfect Pals
The activities in this project are for youth who may or may not have a cat. It is designed as a beginning level book.

217 Cat 2 - Climbing Up
Own and care for one or more cats. This is an intermediate level book. Complete Cat 1 before taking this project.

218 Cat 3 - Cat Connections
Complete Cat 1 and Cat 2 before taking this project. This project is designed as an advanced level book.

Required Supplement for Cat Projects
214R Small Animal Record Book This resource must be ordered in conjunction with the appropriate member project book for cats, dogs, guinea pigs, gerbils, hamsters, mice, rats, chinchillas, ferrets, and hedgehogs. A separate record book should be used for each species of pet projects taken.

Advisor Supplement for Cat Projects
216-8AG Cat Group Activity Guide

  • Recommended for use by project advisors.
    Use this guide book to assist with meeting plans and group activities. Answers to some of the technical questions asked in Projects 216, 217 and 218 are also provided. ($1.75)


    Child Care

    431 Living and Learning with Children
    Play a role in the growth and development of younger kids by organizing play experiences for preschoolers in your family or neighborhood.

    432 More Living and Learning with Children
    Find out how children grow through play experiences by planning a variety of activities to help them learn.

    433 Teens Learn about Children
    Experience the changing needs of young children and learn how to be a responsible caregiver through baby-sitting experiences.


    Citizenship/International

    396 ...And My World I, The World Around Me
    Find out more about our planet and the global systems that affect each of us. Explore how you can make a difference through global citizenship and leadership.

    397...And My World II, Peoples and Customs of the World
    Explore who makes up the world by learning more about your family's heritage and different cultures to understand how we're different and alike.®


    Clothing

    The Ohio 4-H clothing program helps develop knowledge, skills and understanding about clothing appearance, buymanship, and construction. Projects are available for both males and females with all levels of experience.

    Multiple Projects: 4-H'ers who take more than one clothing project must complete separate learning experiences related to each, including creating a separate complete outfit FOR EACH PROJECT. Using items from two or more projects to form one outfit will not be considered as a "completion" of either project.

    Repeating Projects: Members may repeat any project, but should attempt new challenges each year such as doing more advanced experiments and surveys, and using more complicated patterns or harder-to-handle fabrics.


    For Younger Members

    409 Ready Let's Sew
    Are you ready to sew? This project is fun and exciting! You will learn to make your very own clothing and accessories. Several patterns are in the project book. They include a duffle bag, hat, heat and wrist bands, hair scrunchie and enviro tole.

    410 Fun With Clothes
    Decorate a sweat shirt or t-shirt by sewing or fusing on a decorative patch. Personalize clothing and do fun experiences in label reading, comparison shopping, assembling a complete outfit, doing a keeping neat checkup, sewing on a button, putting away clothes, and exploring current fashions. Complete leadership and service activities to share what you do with others.

    427 It's Time for Clothing - Beginner
    Do three activities related to wardrobe planning and maintenance, two buymanship activities, two marketing and retailing activities, two clothing care activities, and at least one leadership/citizenship activity. For members age 11 and younger.


    Especially for 'Tweens (11 to 13 years old)

    413 Joyful Jumper
    Make a jumper to be worn with a blouse or sweater, alone as a dress, or with pants as a tunic. Choose accessories and a top (if needed) to make a complete outfit which includes the jumper. Practice good grooming and posture. Do at least two leadership/citizenship activities. (Note: Pantsuits, jumpsuits, "skorts," "split skirt jumpers," etc. require fitting skills that are beyond the beginner level and should NOT be made in the Joyful Jumper project.)

    419 Tops for 'Tweens
    Select a pattern and make a top (a shirt, blouse, vest, tank top, poncho, sweater, or t-shirt). Collect and organize sewing, knitting, crochet, or other needed equipment. Select from the wardrobe or buy garment(s) and accessories to wear with the top to form a "total look" outfit. Evaluate ready-to-wear garments and their labels. Check and improve posture. Do at least two leadership/citizenship activities.

    421 Clothes For Middle School
    This intermediate project is designed for 4-H'ers in grades 5 through 8 or 9, depending on when you enter high school. Make a) at least one garment with sleeves or b) a skirt or pants plus a top such as a vest, collarless jacket, sweater, blouse, shirt, or other top with or without sleeves. Assemble a total outfit featuring the garments made to wear to school. Check and improve personal grooming habits. Strive for a total look each school day, and do needed repairs. Do at least two leadership/citizenship activities.

    428 It's Time for Clothing - Intermediate
    Complete three clothing selection activities, one accessorizing activity, three activities related to consumer shopping practices, and two clothing care activities. Do at least one citizenship/leadership activity. *No prior 4-H clothing experience is needed. For 12 to 14 year olds. No clothing construction required.


    Especially for Teens

    406 Clothes for High School and College
    Construct an outfit with a minimum of two pieces, or a one-piece garment with sleeves, plus some other style detail not tried before. Do a wardrobe inventory and analyze personal color, texture, and lines. Practice good grooming and repair clothing. Do at least two leadership/citizenship activities.

    407 Accessories For Teens
    Make at least one accessory (bag/purse, belt, cummerbund, footwear/shoe covers, hat, gloves, jewelry, removable collar/dickey/jabot, scarf/tie, muffler/shawl, socks/hosiery, or suspenders) to achieve a more complete appearance in an outfit. Complete activities related to what accessories do for you, use accessories effectively, do a wardrobe inventory, and accessorize for a total look. Do at least one leadership/citizenship activity.

    429 It's Time for Clothing - Advanced
    Do four wardrobe planning activities, three clothing marketing activities, three buymanship activities, and one clothing care activity. Do at least one citizenship/leadership activity. *No prior 4-H clothing experience is needed. For 15 to 18 year olds. No clothing construction required.


    For Intermediate Level 4-H Clothing Members of Any Age

    414 Sewing For Others
    Construct one complete outfit for the person of your choice, or adapt three different garments for a disabled or handicapped person. Include at least two new learning examples involving fitting, alterations, construction techniques, or fabric handling. Analyze coloring, figure type, size, and preferences of the "other." Compare styles, colors, fabrics, workmanship, cost, and special features of ready-to-wear outfits with the outfit constructed for the other. Do at least one leadership/citizenship activity.

    415 Active Sportswear
    Make at least one garment in an outfit assembled for active sportswear. Compare the garment(s) made with similar ready-to-wear garments. Evaluate buying habits and the sportswear outfit. Complete an accessory plan. Do at least two leadership/citizenship activities.

    423 Sportswear for Spectators
    Make at least one garment in an outfit assembled for spectator sportswear. Compare the garment(s) with similar ready-to-wear garments. Rate personal buying ability. Identify spectator sportswear needs and preferences. Complete an accessory plan. Do at least two leadership/citizenship activities.


    For Advanced Level 4-H Clothing Members of Any Age

    408 Creative Costumes
    Participants will choose to make the costume in one of four categories: Historical, Ethical/Cultural, Theatrical, or Special Interests. Goals of the project include understanding clothing and its significance to individuals and groups as well as applying new knowledge to planning and making costume related to the goals of the specific costume category. Projects will be evaluated according to the seven clues to a total look. In addition, evaluation will include authenticity of adoption and knowledge of costume history or background related to the specific costume chosen. This is an advanced project for teens.

    416 Lounging Clothes & Undergarments
    Make the top layer of an outfit for lounging at home (robe, housecoat, jumpsuit, tunic and pants, or other garment suitable for lounging). Make or select other garments and accessories to wear with the outer garment (sleepwear, undergarments, slippers, or shoes) to complete your lounging outfit. Compare loungewear fabrics and garments in a shopping experience. Practice good grooming.

    417 Dress Up Outfit
    Make at least one dress up garment to be worn as part of a total dress up outfit. Visit stores and examine ready-made dress up garments. Analyze personal coloring, body build, image, and personality. Do at least one leadership/citizenship activity.

    420 Outer Layers
    In "Outer Layers" you will be making a coat, jacket, or cape. This is an advanced level project for 4-H members 15-18 years old. Although a tailored garment is challenging to sew, it will provide many new learning experiences and a sense of satisfaction and accomplishment when completed.

    430 Dressing For The Job
    Using the seven clues to a total look, make and evaluate an outfit that has a minimum of two pieces, provides several new challenges, and fills a job or interview need. Write a description of your job or one in which you are interested. Visit a job site and/or interview an employer about clothing in the workplace. Plan a wardrobe that projects a positive image at work. Do at least two alterations/recycling experiences and compare costs with an alteration or repair service.

    Optional Supplement for Clothing Projects
    422R Clue Yourself Into Modeling
    Learn more about how to properly model your outfit. (free)


    Cloverbuds

    710GPM Ohio Cloverbud Program Manual

  • v Recommended for use by Cloverbud advisors.
    These Ohio 4-H Cloverbud program curriculum materials include a series of short term, fun, cooperative, noncompetitive actitivies that can be used by adult volunteers with Cloverbud youth (ages 5-8) to help them gain self-understanding, social interaction skills, experience achievement, and develop positive attitudes. The Cloverbud activities will enable adult volunteers to help youth relate to science and technology, expressive arts, health, the environment, personal development, citizenship, family science, consumerism, plants and anmals. ($13.00)

    Communications Resources

    909R Demonstrations
    Recommended as a resource for individuals and teams who are planning to participate in a demonstration contest. Learn the basics of giving an illustrated talk and utilizing visual aids.

    970R Tools for Public Speaking
    A valuable resource for learning about the nine basic tools for public speaking. Recommended for individuals planning to participate in a public speaking contest.*

    970Ag Tools for (Teaching) Public Speaking
    A valuable resource for teaching about the nine basic tools for public speaking. recommended for advisors planning to help members participate in a public speaking contest.*

    *Please refer to the actual 4-H award application form for additional selection and eligibility requirements.

    Creative Arts

    592 Art As Expression
    Develop your creativity and learn elements of design by exploring many art mediums. Explore how art is used as a form of expression in areas such as literature, architecture and cultures.


    Back | Forward | Table of Contents