Ohio 4-H

Family Guide to 4-H

2002


Clothing

The Ohio 4-H Clothing program helps develop knowledge, skills and understanding about clothing appearance, buymanship, and construction. Projects are available for both males and females with all levels of experience. Please refer to the individual project's member guides for more detailed information and consult your county OSU Extension office for specific requirements related to local and state evaluation opportunities.

Multiple Projects: 4-H'ers who take more than one clothing project must complete separate learning experiences related to each, including creating a separate, complete, total- look outfit FOR EACH OUTFIT. Using items from two or more projects to form one outfit will not be considered as a "completion" of either project during state fair evaluation.

Repeating Projects: The following projects are designed to be taken only one time: Fun With Clothes, It's Time For Clothing - Beginner, Joyful Jumper and Frugal Fashion. Members may repeat all other clothing projects but should attempt new challenges each year such as doing more advanced experiments and surveys and suing more complicated patterns or harder-to-handle fabrics.

For Younger Members (ages 9 to 11)

409 Ready Let's Sew

Are you ready to sew? This project is fun and exciting! You will learn to make your own clothing and accessories. Several patterns are included in the project book. They include a duffle bag, hat, head and wrist bands, hair scrunchie and enviro tote. Select and make one accessory from the patterns included in the project and select an "easy" or "beginner" commercial pattern to make elastic waist shorts, elastic waist skirt or simple vest. Complete additional learning activities in the project. This project may be repeated.

410 Fun With Clothes

Decorate a sweat shirt or t-shirt by sewing or fusing on a decorative patch. Personalize clothing and do fun experiences in label reading, comparison shopping, assembling a complete outfit, doing a keeping neat checkup, sewing on a button, putting away clothes, and exploring current fashions. Complete leadership and service activities to share what you do with others. This project is designed to be taken one time.

427 It's Time For ClothingBeginner

Do three activities related to wardrobe planning and maintenance, two buymanship activities, two advertising and store activities, two clothing care activities and at least one leadership/citizenship activity. No prior 4-H clothing experience is needed. For members age 11 and younger. No clothing construction required. This project is designed to be taken one time.

Especially for 'Tweens (ages 11 to 13)

413 Joyful Jumper

This project is designed as an advanced level project for ages 11-13. Make a jumper to be worn with a blouse or sweater, alone as a dress, or with pants as a tunic. Choose accessories and a top (if needed) to make a complete outfit which includes the jumper. Practice good grooming and posture. Do at least two leadership/citizenship activities. (Note: Pantsuits, jumpsuits, "skorts," "split skirt jumpers," etc. require fitting skills that are beyond the beginner level and should NOT be made in the Joyful Jumper project.) This project is designed to be taken one time.

419 Tops for 'Tweens

This project is designed as an advanced level project for ages 11-13. Select a pattern and make a top (a shirt, blouse, vest, tank top, poncho, sweater, or t-shirt). Collect and organize sewing, knitting, crochet, or other needed equipment. Select from the wardrobe or buy garment(s) and accessories to wear with the top to form a "total look" outfit. Evaluate ready-to-wear garments and their labels. Check and improve posture. Do at least two leadership/citizenship activities. This project may be repeated.

424 Clothing For Middle School

In this intermediate level project you will make: a) at least one garment with sleeves; or b) a skirt or pants plus a top such as a vest, collarless jacket, sweater, blouse, shirt, or other top with or without sleeves. Assemble a total outfit featuring the garments made to wear to school. Check and improve personal grooming habits and posture. Strive for a total look each school day, and do needed repairs. Do at least two leadership/citizenship activities. This project may be repeated.

428 It's Time For ClothingIntermediate

Complete three clothing selection activities, two advertising and marketplace activities, two buymanship activities and two clothing care activities. Do at least one citizenship/leadership activity. No prior 4-H clothing experience is needed. No clothing construction required. This project may be repeated.

Especially for Teens (ages 14 and older)

406 Clothes for High School and College

Construct an outfit with a minimum of two pieces, or a one-piece garment with sleeves, plus some other style detail not tried before. Do a wardrobe inventory and analyze personal color, texture, and lines. Practice good grooming and repair clothing. Do at least two leadership/citizenship activities. This project is for youth with previous sewing experience and may be repeated.

407 Accessories For Teens

This project is designed as a beginner level project for teens. Make at least one accessory (bag/purse, belt, cummerbund, footwear/shoe covers, hat, gloves, jewelry, removable collar/dickey/jabot, scarf/tie, muffler/shawl, socks/hosiery, or suspenders) to achieve a more complete appearance in an outfit. Complete activities related to what accessories do for you, use accessories effectively, do a wardrobe inventory, and accessorize for a total look. Do at least one leadership/citizenship activity. This project may be repeated.

420 Outer Layers

In "Outer Layers" you will be making coat, jacket, or cape. This is advanced level project for 4-H members 15-18 years old. Although a tailored garment is challenging to sew, it will provide many new learning experience and a sense of satisfaction and accomplishment when completed. This project may be repeated.

425 Frugal Fashion

This project will challenge youth (ages 15-18) to use creativity and resourcefulness as they put together a total look outfit. Youth will purchase or put together outfits; however the focus will be on spending the least amount of money possible. Activities will involve youth in investigating sales merchandise, evaluating quality and use of second hand or resale clothes as well as recycling garments already in the wardrobe. This project will NOT involve sewing or clothing construction skills. This project is designed to be taken one time.

429 It's Time For ClothingAdvanced

Do four wardrobe planning activities, three clothing marketing activities, three buymanship activities and one clothing care activity. Do at least one citizenship/leadership activity. No prior 4-H clothing experience is needed. No clothing construction required. This project may be repeated.

For Intermediate Level 4-H Clothing Members of Any Age:

412 Sew For Others

Construct one complete outfit for the person of your choice, or adapt three different garments for a disabled or handicapped person. Include at least two new learning examples involving fitting, alterations, construction techniques, or fabric handling. Analyze coloring, figure type, size, and preferences of the "other." Compare styles, colors, fabrics, workmanship, cost, and special features of ready-to-wear outfits with the outfit constructed for the other. Do at least one leadership/citizenship activity. This project may be repeated, however a different category of "others" must be selected each time the project is repeated.

415 Active Sportswear

Make at least one garment in an outfit assembled for active sportswear. Compare the garment(s) made with similar ready-to-wear garments. Evaluate buying habits and the sportswear outfit. Complete an accessory plan. Do at least two leadership/citizenship activities. This project may be repeated.

423 Sportswear for Spectators

Make at least one garment in an outfit assembled for spectator sportswear. Compare the garment(s) with similar ready-to-wear garments. Rate personal buying ability. Identify spectator sportswear needs and preferences. Complete an accessory plan. Do at least two leadership/citizenship activities. This project may be repeated.

For Advanced Level 4-H Clothing Members of Any Age:

408 Creative Costumes

Participants will choose to make the costume in one of four categories: Historical, Ethical/Cultural, Theatrical, or Special Interests. Goals of the project include understanding clothing and its significance to individuals and groups as well as applying new knowledge to planning and making costume related to the goals of the specific costume category. Projects will be evaluated according to the seven clues to a total look. In addition, evaluation will include authenticity of adoption and knowledge of costume history or background related to the specific costume chosen. This project may be repeated, however a different category of "costumes" must be selected.

416 Lounging Clothes & Undergarments

Make the top layer of an outfit for lounging at home (robe, housecoat, jumpsuit, tunic and pants, or other garment suitable for lounging). Make or select other garments and accessories to wear with the outer garment (sleepwear, undergarments, slippers, or shoes) to complete your lounging outfit. Compare loungewear fabrics and garments in a shopping experience. Practice good grooming. This project may be repeated.

417 Dress Up Outfit

Make at least one dress up garment to be worn as part of a total dress up outfit. Visit stores and examine ready-made dress up garments. Analyze personal coloring, body build, image, and personality. Do at least one leadership/citizenship activity. This project may be repeated.

426 Clothing for Your Career

Using the seven clues to a total look, make and evaluate an outfit that has a minimum of two pieces, provides several new challenges and fills a job or interview need. Do an activity to learn about different body types and body proportions and what style looks best for you. Write a description of your job or one in which you are interested. Visit a job site and/or interview an employer about clothing in the workplace. Do a closet inventory and learn about wardrobe management. Plan a wardrobe that projects a positive image at work. Do at least two alteration/recycling experiences and compare costs with an alteration or repair service. This project may be repeated, however a different career must be explored.

Optional Supplement for Clothing Projects

422R Clue Yourself Into Modeling

Learn more about how to properly model your outfit. (free)


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