Ohio 4-H

Family Guide to 4-H

2001


Cage Birds

170 Cage Birds in Home
Raise one or more canaries, parakeets or other birds and provide the care needed for caged birds to flourish.

Cats

216 Cat 1 - Purrr-fect Pals
The activities in this project are for youth who may or may not have a cat. It is designed as a beginning level book for youth in the first three years of this project.

217 Cat 2 - Climbing Up
Own and care for one or more cats. This is an intermediate level book. Complete Cat 1 before taking this project. Cat 2 can be taken for three years.

218 Cat 3 - Cat Connections
Complete Cat 1 and Cat 2 before taking this project. This project is designed as an advanced level book. For youth who have taken this project for six or more years.

Required Supplement for Cat Projects

214R Small Animal Record Book
This resource must be ordered in conjunction with the appropriate member project book for cats, guinea pigs, cage birds, gerbils, hamsters, mice, rats, chinchillas, ferrets, and hedgehogs. A separate record book should be used for each species of pet projects taken. ($2.00)

Advisor Supplement for Cat Projects
216-8AG Cat Group Activity Guide
Recommended for use by project advisors.
Use this guide book to assist with meeting plans and group activities. Answers to some of the technical questions asked in Projects 216, 217 and 218 are also provided. ($2.00)


Child Care

431 Living and Learning with Children
Play a role in the growth and development of younger kids by organizing play experiences for preschoolers in your family or neighborhood. This project is designed as a beginning-level book.

432 More Living and Learning with Children
Find out how children grow through play experiences by planning a variety of activities to help them learn. This project is designed as a intermediate-level book.

433 Teens Learn about Children
Experience the changing needs of young children and learn how to be a responsible caregiver through baby-sitting experiences. This project is designed as an advanced-level book.


Citizenship/International

396 ...And My World I, The World Around Me
Find out more about our planet and the global systems that affect each of us. Explore how you can make a difference through global citizenship and leadership.

397...And My World II, Peoples and Customs of the World
Explore who makes up the world by learning more about your family’s heritage and different cultures to understand how we’re different and alike.


Clothing

The Ohio 4-H Clothing program helps develop knowledge, skills and understanding about clothing appearance, buymanship, and construction. Projects are available for both males and females with all levels of experience. Please refer to the individual project’s member guides for more detailed information and consult your county OSU Extension office for specific requirements related to local and state evaluation opportunities.

Multiple Projects: 4-H'ers who take more than one clothing project must complete separate learning experiences related to each, including creating a separate, complete, total- look outfit FOR EACH OUTFIT. Using items from two or more projects to from one outfit will not be considered as a "completion" of either project during state fair evaluation.

Repeating Projects: Members may repeat any project, but should attempt new challenges each year such as doing more advanced experiments and surveys, and using more complicated patterns or harder-to-handle fabrics.


For Younger Members

409 Ready Let's Sew
Are you ready to sew? This project is fun and exciting! You will learn to make your own clothing and accessories. Several patterns are included in the project book. They include a duffle bag, hat, head and wrist bands, hair scrunchie and enviro tote. Select and make one accessory from the patterns included in the project and select an “easy” or “beginner” commercial pattern to make elastic waist shorts, elastic waist skirt or simple vest. Complete additional learning activities in the project. This project is designed to be taken one time.

410 Fun With Clothes
Decorate a sweat shirt or t-shirt by sewing or fusing on a decorative patch. Personalize clothing and do fun experiences in label reading, comparison shopping, assembling a complete outfit, doing a keeping neat checkup, sewing on a button, putting away clothes, and exploring current fashions. Complete leadership and service activities to share what you do with others. This project is designed to be taken one time.

427 It's Time for Clothing - Beginner
Do three activities related to wardrobe planning and maintenance, two buymanship activities, two advertising and store activities, two clothing care activities and at least one leadership/citizenship activity. No prior 4-H clothing experience is needed. For members age 11 and younger. No clothing construction required. This project is designed to be taken one time.


Especially for 'Tweens (11 to 13 years old)

413 Joyful Jumper
Make a jumper to be worn with a blouse or sweater, alone as a dress, or with pants as a tunic. Choose accessories and a top (if needed) to make a complete outfit which includes the jumper. Practice good grooming and posture. Do at least two leadership/ citizenship activities. (Note: Pantsuits, jumpsuits, "skorts," "split skirt jumpers," etc. require fitting skills that are beyond the beginner level and should NOT be made in the Joyful Jumper project.) This intermediate project is designed to be taken one time.

419 Tops for 'Tweens
Select a pattern and make a top (a shirt, blouse, vest, tank top, poncho, sweater, or t-shirt). Collect and organize sewing, knitting, crochet, or other needed equipment. Select from the wardrobe or buy garment(s) and accessories to wear with the top to form a "total look" outfit. Evaluate ready-to-wear garments and their labels. Check and improve posture. Do at least two leadership/citizenship activities. This intermediate project is designed to be taken one time.

424 Clothing For Middle School
In this intermediate level project you will make: a) at least one garment with sleeves; or b) a skirt or pants plus a top such as a vest, collarless jacket, sweater, blouse, shirt, or other top with or without sleeves. Assemble a total outfit featuring the garments made to wear to school. Check and improve personal grooming habits and posture. Strive for a total look each school day, and do needed repairs. Do at least two leadership/citizenship activities. This intermediate project is designed to be taken one time.

428 It's Time for Clothing - Intermediate
Complete three clothing selection activities, two advertising and marketplace activities, two buymanship activities and two clothing care activities. Do at least one citizenship/leadership activity. No prior 4-H clothing experience is needed. No clothing construction required. This intermediate level project may be repeated.


Especially for Teens (ages 14 and older)

406 Clothes for High School and College-Advanced
Construct an outfit with a minimum of two pieces, or a one-piece garment with sleeves, plus some other style detail not tried before. Do a wardrobe inventory and analyze personal color, texture, and lines. Practice good grooming and repair clothing. Do at least two leadership/citizenship activities. This is an advanced level project for youth with previous sewing experience and is designed to be taken one time.

407 Accessories For Teens-Advanced
This project is designed as a beginner level project for teens. Make at least one accessory (bag/purse, belt, cummerbund, footwear/shoe covers, hat, gloves, jewelry, removable collar/dickey/jabot, scarf/tie, muffler/shawl, socks/hosiery, or suspenders) to achieve a more complete appearance in an outfit. Complete activities related to what accessories do for you, use accessories effectively, do a wardrobe inventory, and accessorize for a total look. Do at least one leadership/citizenship activity. This advanced level project is designed to be taken one time.

420 Outer Layers—Advanced
In "Outer Layers" you will be making coat, jacket, or cape. This is advanced level project for 4-H members 15-18 years old. Although a tailored garment is challenging to sew, it will provide many new learning experience and a sense of satisfaction and accomplishment when completed. This advanced level project is designed to be taken one time.

425 Frugal Fashion-Advanced
This project will challenge youth to use creativity and resourcefulness as they put together a total look outfit. Youth will purchase or put together outfits; however the focus will be on spending the least amount of money possible. Activities will involve youth in investigating sales merchandise, evaluating quality and use of second hand or resale clothes as well as recycling garments already in the wardrobe. This project will NOT involve sewing or clothing construction skills. This is an advanced level clothing selection project and is designed to be taken one time.

429 It's Time For Clothing - Advanced
Do four wardrobe planning activities, three clothing marketing activities, three buymanship activities and one clothing care activity. Do at least one citizenship/ leadership activity. No prior 4-H clothing experience is needed. No clothing construction required. This advanced level project may be repeated.


For Intermediate Level 4-H Clothing Members of Any Age

412 Sew For Others—Intermediate
Construct one complete outfit for the person of your choice, or adapt three different garments for a disabled or handicapped person. Include at least two new learning examples involving fitting, alterations, construction techniques, or fabric handling. Analyze coloring, figure type, size, and preferences of the "other." Compare styles, colors, fabrics, workmanship, cost, and special features of ready-to-wear outfits with the outfit constructed for the other. Do at least one leadership/citizenship activity. This project may be repeated, however a different category of "others" must be selected each time the project is repeated.

415 Active Sportswear—Intermediate
Make at least one garment in an outfit assembled for active sportswear. Compare the garment(s) made with similar ready-to-wear garments. Evaluate buying habits and the sportswear outfit. Complete an accessory plan. Do at least two leadership/citizenship activities. This intermediate project is designed to be taken one time.

423 Sportswear for Spectators—Intermediate
Make at least one garment in an outfit assembled for spectator sportswear. Compare the garment(s) with similar ready-to-wear garments. Rate personal buying ability. Identify spectator sportswear needs and preferences. Complete an accessory plan. Do at least two leadership/citizenship activities. This intermediate project is designed to be taken one time.


For Advanced Level 4-H Clothing Members of Any Age

408 Creative Costumes—Advanced
Participants will choose to make the costume in one of four categories: Historical, Ethical/Cultural, Theatrical, or Special Interests. Goals of the project include understanding clothing and its significance to individuals and groups as well as applying new knowledge to planning and making costume related to the goals of the specific costume category. Projects will be evaluated according to the seven clues to a total look. In addition, evaluation will include authenticity of adoption and knowledge of costume history or background related to the specific costume chosen. This is an advanced project and may be repeated, however a different category of "costumes" must be selected.

416 Lounging Clothes & Undergarments—Advanced
Make the top layer of an outfit for lounging at home (robe, housecoat, jumpsuit, tunic and pants, or other garment suitable for lounging). Make or select other garments and accessories to wear with the outer garment (sleepwear, undergarments, slippers, or shoes) to complete your lounging outfit. Compare loungewear fabrics and garments in a shopping experience. Practice good grooming. This advanced level project is designed to be taken one time.

417 Dress Up Outfit—Advanced
Make at least one dress up garment to be worn as part of a total dress up outfit. Visit stores and examine ready-made dress up garments. Analyze personal coloring, body build, image, and personality. Do at least one leadership/citizenship activity. This advanced level project may be repeated.

426 Clothing for Your Career—Advanced
Using the seven clues to a total look, make and evaluate an outfit that has a minimum of two pieces, provides several new challenges and fills a job or interview need. Do an activity to learn about different body types and body proportions and what style looks best for you. Write a description of your job or one in which you are interested. Visit a job site and/or interview an employer about clothing in the workplace. Do a closet inventory and learn about wardrobe management. Plan a wardrobe that projects a positive image at work. Do at least two alteration/ recycling experiences and compare costs with an alteration or repair service. This project is designed to be taken one time.

Optional Supplement for Clothing Projects

422R Clue Yourself Into Modeling
Learn more about how to properly model your outfit. (free)


Cloverbuds

710GPM Ohio Cloverbud Program Manual—Series I
Recommended for use by Cloverbud advisors.
These Ohio 4-H Cloverbud program curriculum materials include a series of short term, fun, cooperative, noncompetitive activities that can be used by adult volunteers with Cloverbud youth (K-2) to help them gain self-understanding, social interaction skills, experience achievement, and develop positive attitudes. The Cloverbud activities will enable adult volunteers to help youth relate to science and technology, expressive arts, health, the environment, personal development, citizenship, family science, consumerism, plants and animals. ($13.00)

711GPM Ohio’s 4-H Cloverbud Program—Series II
Curriculum Instructional Materials

Second set of new instructional Cloverbud curriculum recommended for use by Cloverbud leaders and advisors with K-2 children. Same goals and objectives as the first Cloverbud Program Manual. There are 25 curriculum pieces with about 9 activities in each curriculum piece. ($15.00)

Cloverbud Supplement

710AG Supporting Youth in Grades K-2
A valuable resource for Extension Agents and Key Volunteer Leaders of the 4-H Cloverbud Program. This material will be helpful for orienting and training volunteers working with the Cloverbud Program. ($5.50)


Communications Resources

909R Demonstrations
Recommended as a resource for individuals and teams who are planning to participate in a demonstration contest. Learn the basics of giving an illustrated talk and utilizing visual aids. (free)

970R Tools for Public Speaking
A valuable resource for learning about the nine basic tools for public speaking. Recommended for individuals planning to participate in a public speaking contest.* (free)

Advisor Supplement for Public Speaking

971AG Tools for (Teaching) Public Speaking
A valuable resource for teaching about the nine basic tools for public speaking. Recommended for advisors planning to help members participate in a public speaking contest.* ($2.00)

*Please refer to the actual 4-H award application form for additional selection and eligibility requirements.


Creative Arts

592 Art As Expression
Develop your creativity and learn elements of design by exploring many art mediums. Explore how art is used as a form of expression in areas such as literature, architecture and cultures.


Cultural Awareness

956GPM Invent; An African-American Inventors' Curriculum
Recommended for Project Advisors and Classroom Teachers (grades 4-8). This curriculum is designed to develop creativity and critical thinking skills in youth. The thirteen experiential units/lessons focus on life skills, science processes, and inventiveness as demonstrated by various African-American Inventors. ($12.00)


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